Your Journey
What the points mean, how rank actually moves, and why nothing you do here is ever held against you.
2026 is the year we try this outAll six sections below describe things that work today, and all of them are on trial. We are spending 2026 learning how they behave in real kitchens, and the complete set of features arrives in 2027. If any of it feels wrong or beside the point, that is what we want to hear: tell us.
6.01What Journey shows youFour things: what to do next, how far you have come, whether you are in a rhythm, and what your kitchen saved.
6.02Skill Points, and what earns themEvery point comes from something you did, and nothing ever takes them away.
6.03Brigade rank, and the capability gateSeven ranks. Points alone will not move you up one.
6.04Rhythm, and the day you are allowed to missCook, rescue or capture on a day and it counts. Miss one day in a week and nothing breaks.
6.05Goals, and why this oneOne focus at a time, with its reasoning shown and a swap if it does not suit you.
6.06Kitchen impact, and the money numberWhat you used, rescued and tossed over thirty days, and an estimate of what that was worth.